Seeing Limited Mode

The simulation uses two different point spread functions. The PSF is approximated by a Moffat function (9) in the seeing-limited case. In contrast to a Gaussian-shaped function it contains more light in the wings. The parameter $ \beta$ is responsible for the amount of light in the wings. $ \beta$ = 2.5 is used for point sources.

I$\scriptstyle \alpha$,$\scriptstyle \beta$(r) = $\displaystyle {\frac{{\beta -1}}{{\pi \alpha^2}}}$$\displaystyle \left(\vphantom{1+\frac{r^2}{\alpha^2} }\right.$1 + $\displaystyle {\frac{{r^2}}{{\alpha^2}}}$$\displaystyle \left.\vphantom{1+\frac{r^2}{\alpha^2} }\right)^{{-\beta}}_{}$ (9)


I$\scriptstyle \alpha$,$\scriptstyle \beta$(r) : Intensity at the distance r with parameters $ \alpha$ and $ \beta$
: Another parameter (is used to fix the FWHM for a given $ \beta$)
$ \beta$ : Parameter to fix the amount of light in the lobes
r : Distance to the center (r = $ \sqrt{{x^2+y^2}}$)
FWHM : 2$ \sqrt{{2^{1/\beta}-1}}$



Andre Germeroth 2011-03-08